Josh Mosqueira: For Relic, Company of Heroes was always a starting point, a jump-off point. Could you tell us why THQ and Relic aren't going the traditional expansion pack route? GameSpot: We understand that Opposing Fronts isn't an expansion pack, but rather a stand-alone game. To find out more about Opposing Fronts, which is due out later this year, we turned to lead designer Josh Mosqueira. Now Relic is working on Company of Heroes: Opposing Fronts, a stand-alone game that continues the saga of World War II by adding two armies, two campaigns, and a host of features and improvements. The British get their chance to shine in Opposing Fronts. Throw in a solid single-player campaign and excellent multiplayer, and it's a game that any strategy fan must play. Meanwhile, smart artificial intelligence made your troops act and behave like real soldiers. Playing Company of Heroes was like watching a World War II battle come to life on your battlefield, because the game's detailed physics system allowed for environmental destruction you could destroy a village in order to save it, and that could open up many tactical possibilities. With Company of Heroes, Relic and THQ managed to rejuvenate the World War II real-time strategy genre with a game so good that it won numerous awards, including GameSpot's 2006 PC Game of the Year award.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |